sobota, 6 sierpnia 2011

piątek, 5 sierpnia 2011

Allods Online - Renaissance trailer

Ma'am, please release the handbrake

'Minor' updates

Special thx to EOmix blog!

Level Restrictions
Leave Tutorial Island - Level 4
Aeven - Level 5
Aeven Port - Level 6
Malone Outlet Path - Level 7
Castle/Skywonder Path - Level 8
Ice Mountain/Ice Caves - Level 10
North New Swamp/Vines/Tenbas - Level 18
Biters Under Grocery - Level 16
Hall of Pain - Level 20

Spawn Rate Changes

Biters now have a reduced spawn rate.
Tenbas and Bales now have a reduced spawn rate.
Update: level restrictions have been added to dozens of maps!!!

Players over level 10 were set back to level 10. New level restrictions have been added to access more maps throughout the game. Experience and spawn rates of several monsters have been lowered.

A new command was added to the game. Type in #KILLS. This command informs you the x amount of kills you've gotten out of 2400 allotted to you per day. If you get over that kills in a day you will stop earning experience. You can still gain experience from completing quest at this point. Also, level restrictions have been added to some scrolls. For instance you must be level 25 to use a Scroll of Ancient now. This counter is reset every 24 hours in the early morning.

All character levels, banks and lockers were wiped. Items on your character's paper doll were not wiped, so if you had some decent gear on you're in luck!

As many of you know, "Arglona" in-game is in direct contact with the admin(s). He/She is now taking ideas, complaints and updating players on new events concerning Endless Online via MSN (not only Arglon). If you'd like to have some say in the future of EO don't hesitate to speak up and help shape the game. Add arglon@hotmail.com to your friends list. DON'T DO THIS!








środa, 3 sierpnia 2011

Some serious updates?

Well, as u see EO changes each day. I will just note few implemented updates..

1. Killing limit. Right now experience raises every day up to 2600 killed mobs. It's the current fix for autoing. The amount may decrease, also the solution may be changed by possible experience to gain that depends on char's level?

2. Daily quests. Low experience while the solutions seems to be a good one too. Arnie will raise the experience (1500, not 900) and imrpove at least claws drops.. Why? Becouse he might not understand what 'daily' means :D. Daily doesn't mean that the quest has to be do all the day!

The idea of daily quests wanted to bring with it total death to eobots/scarbots by making autoing not worthy. Finding the best solution may take few weeks. I think that, there should be experience limit related to level. People may choose doing some quests for few hours in opposit to grind all the time.

What about variety? Daily quests doesn't mean that u have to kill like 100 craws (what happens nowadays). There should be like 10 quests that take approximately 20 minutes for each one. That would be nice.

2600? Come on, the limit is too low, the amount is to high! 2600 nutvipers may be killed in like 2/3 parts of the day! Autoing has still a sense :/